- Published 10/15/2003
- 1st Edition
Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds!
Discover how to:
- Mix mono, stereo, and 3D sound—and add special effects
- Create reverb and other environmental sound effects
- Stream multiple sounds, create buffers, and get tips for optimizing audio performance
- Seamlessly render video cut scenes onto 3D animations
- Add textures to video and create fades, zooms, picture-in-picture, fly-ins, and more
- Learn video mixing techniques—and write your own compositors to invent one-of-a-kind effects
- Control hue, saturation, contrast, and brightness settings for video
- Create AVI movies from Direct3D animation
- Produce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CD
CD Features:
- Reusable C++ source code
- Seven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFX
- Nine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and Pixellator
- Tool to create 5.1 or 6.1 sounds from mono or stereo wave files
- Catalog of copyright-free audio and video
- Fully searchable eBook
For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.